
Doomsday Deadline
A downloadable game for Windows, macOS, and Linux
Zombie apocalypse is in action and the air is getting more suffocating and contageous by every second! Make it to the public shelter before it closes for good!
In this game the world only moves once YOU move; take advantage of this mechanic to outsmart enemies with set moves—for example the cockroach can only move vertically and moves one tile every turn, and so on.
These turns also count as a resource; each step lowers the count by 1, killing enemies gives you a few turns back, etc. The more time it takes you, the more infected you become!
The rooms are randomized, each enemy has a different moveset and currently there are 2 levels (biomes) and 1 boss.
You can also find different weapons:
Machete

Sword

Shotgun

Hammer

You will also encounter multiple enemy types
Cockroach

This little fella will travel from one wall to another regardless of the player, he just wants to take a walk
Zombie

Once he sees you he moves towards you! however his eyesight isn't very good so he stops chasing right after you move away from his row/column
Bull

When this Minotaur sees you, he will not stop running straight until he hits you or the wall
Bird

It's either also a zombie, or just a mischievous little crow. Either way it works similarly to the Zombie, only on diagonals
????

Watch his moves carefully and strike when you have the opportunity!
Controls
- WASD and Arrow keys to move
- Space / E / Enter to attack
Credits
- Programming: Ondar111, Niksld, The GrimReap™,MichaelCZE
- Graphics: Vaja Vajush, The GrimReap™
- Audio design & composer: MichaelCZE
- Level design: The GrimReap™, MichaelCZE
- Special thanks: Japavy18, reeeeedmil, SirPixel, Keishi, Krad, kittsucz, Emikoo, Wikitiki467, Kyo
| Published | 3 days ago |
| Status | Released |
| Platforms | Windows, macOS, Linux |
| Authors | Candle Sauce Games, Niksld, MichaelCZE, VajaVajush, Ondar111, The GrimReap™ |
| Genre | Puzzle, Strategy |
| Made with | Aseprite, Godot, Krita |
| Tags | 2D, Aseprite, Godot, No AI, Pixel Art, Retro, Turn-based, Zombies |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard |
| Content | No generative AI was used |



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